The most significant among them is Separate Ways, a campaign addendum that explores Ada Wong's perspective and backstory. However, the PlayStation 2 port compensated with a host of exclusive features. Visually the game was muddy, which undercut the crisp ambiance of the GameCube release. As the system lacked GameCube's horsepower, it is a comparatively less impressive version of the game technically. Regardless of the production controversy, Resident Evil 4 arrived on PlayStation 2 mostly intact. The game was ported to the incredibly successful PlayStation 2 with a host of excuses and justifications in tow. Resident Evil 4's exclusivity was short-lived, as Capcom saw GameCube's writing on the wall. RELATED: Final Fantasy Arsenal: Why Cloud's Buster Sword Is So Iconic However, not all are equally well-received, nor do they all have the impact of the following five versions. With it, there are seemingly countless versions of Resident Evil 4. However, Capcom found time to add yet another Resident Evil 4 port to the pile, this time bringing the game to Oculus Quest 2. The conversation around Resident Evil 4 has been sparked back up by the recent Resident Evil Showcase, which naturally delved further into the upcoming Resident Evil Village. However, given Resident Evil's age, many of these ports are substantial and worthy of discussion.
Like The Elder Scrolls V: Skyrim, Resident Evil 4 is ported to the point of parody. Additionally, Resident Evil 4's myriad ports have cemented its ubiquity. Its stunning iconography, tense gameplay and memorable scenarios have cemented its legacy. It is a landmark survival horror-action hybrid that's situated between sixth and seventh-generation design philosophies. Resident Evil 4 is one of the industry's most iconic games.